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openTRI 0.1
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Data Structures | |
| struct | triImageFileHeader |
| Image File Header. More... | |
| struct | triImageChunkHeader |
| struct | triImageChunk |
| struct | triMipLevel |
| struct | triImage |
| Image struct. More... | |
| struct | triImageSlice |
| Image slice struct. More... | |
| struct | triImageLarge |
| Large Image struct. More... | |
| struct | triImageAnimation |
| ImageAnimation struct. More... | |
Macros | |
| #define | IMG_FORMAT_5650 GU_PSM_5650 |
| Pixelformat R5:G6:B5:A0. | |
| #define | IMG_FORMAT_5551 GU_PSM_5551 |
| Pixelformat R5:G5:B5:A1. | |
| #define | IMG_FORMAT_4444 GU_PSM_4444 |
| Pixelformat R4:G4:B4:A4. | |
| #define | IMG_FORMAT_8888 GU_PSM_8888 |
| Pixelformat R8:G8:B8:A8. | |
| #define | IMG_FORMAT_T4 GU_PSM_T4 |
| Pixelformat 4bit indexed. | |
| #define | IMG_FORMAT_T8 GU_PSM_T8 |
| Pixelformat 8bit indexed. | |
| #define | IMG_FORMAT_T16 GU_PSM_T16 |
| Pixelformat 16bit indexed. | |
| #define | IMG_FORMAT_T32 GU_PSM_T32 |
| Pixelformat 32bit indexed. | |
| #define | IMG_FORMAT_DXT1 GU_PSM_DXT1 |
| Pixelformat DXT1 compressed. | |
| #define | IMG_FORMAT_DXT3 GU_PSM_DXT3 |
| Pixelformat DXT3 compressed. | |
| #define | IMG_FORMAT_DXT5 GU_PSM_DXT5 |
| Pixelformat DXT5 compressed. | |
| #define | TRI_RAM 0x0000 |
| Load image in system ram. | |
| #define | TRI_VRAM 0x0001 |
| Load image in VRAM. | |
| #define | TRI_SWIZZLE 0x0002 |
| Swizzle image. | |
| #define | TRI_FRAME(x) |
| Load frame number x [0-2097151] from file (only for .tri). | |
| #define | TRI_LEVEL(x) |
| Load level number x [0-7] from file (only for .tri). | |
| #define | TRI_IMG_FLAGS_SWIZZLE 0x0001 |
| Swizzled image data. | |
| #define | TRI_IMG_FLAGS_RLE 0x0002 |
| RLE compressed image data. | |
| #define | TRI_IMG_FLAGS_GZIP 0x0004 |
| GZIP compressed image data. | |
| #define | TRI_IMG_FLAGS_WAVELET 0x0008 |
| Wavelet compressed image data (stores mipmaps as integral part of the actual image). | |
| #define | PACKED __attribute__((packed)) |
Functions | |
| struct triImageFileHeader | __attribute__ ((packed)) triImageFileHeader |
| Image File Header. | |
| triVoid | triImagePaletteGet (triImage *img, triU32 col, triU32 *r, triU32 *g, triU32 *b, triU32 *a) |
| Get a palette entry from image. | |
| triVoid | triImagePaletteSet (triImage *img, triU32 col, triU32 r, triU32 g, triU32 b, triU32 a) |
| Set a palette entry in image. | |
| triVoid | triImageSwizzleToVRAM (triImage *img) |
| Swizzle and upload an image to VRAM for faster drawing. | |
| triVoid | triImageSwizzle (triImage *img) |
| Swizzle an image for faster drawing. | |
| triVoid | triImageUnswizzle (triImage *img) |
| Unswizzle an image. | |
| triVoid | triImageToVRAM (triImage *img) |
| Upload an image to VRAM for faster drawing. | |
| triVoid | triImageToRAM (triImage *img) |
| Download an image to RAM. | |
| triVoid | triImageFree (triImage *img) |
| Free an image. | |
| triVoid | triImageAnimationFree (triImageAnimation *img) |
| Free an image animation. | |
| triImage * | triImageGet (triS32 x, triS32 y, triS32 width, triS32 height) |
| Capture part of framebuffer to image. | |
| triImage * | triImageSet (triS32 width, triS32 height, triS32 stride, triS32 bits, triS32 psm, triVoid *data) |
| Create an image from a memory buffer. | |
| triImage * | triImageLoadRaw (triChar *name) |
| Load image from a .raw file. | |
| triImage * | triImageLoadRawStream (stream *s) |
| Load RAW image from a stream. | |
| triImage * | triImageLoadTga (triChar *name) |
| Load image from a .tga file. | |
| triImage * | triImageLoadTgaStream (stream *s) |
| Load TGA image from a stream. | |
| triImage * | triImageLoadTri (triChar *name, triU32 frame) |
| Load image from a .tri file. | |
| triImage * | triImageLoadTriStream (stream *s, triU32 frame) |
| Load TRI image from a stream. | |
| triImage * | triImageLoad (triChar *name, triU32 flags) |
| Generic file loader. | |
| triImage * | triImageLoadStream (stream *s, triU32 flags) |
| Generic stream file loader. | |
| triVoid | triImageSaveTga (triChar *name, triImage *img, triS32 saveAlpha, triS32 rle) |
| Save image to a .tga file. | |
| triVoid | triImageSaveTri (triChar *name, triImage *img, triU32 flags) |
| Save image to a .tri file. | |
| triImageAnimation * | triImageAnimationCreate () |
| Create a new blank triImageAnimation structure. | |
| triImageAnimation * | triImageAnimationFromSheet (triImage *img, triS32 fwidth, triS32 fheight, triS32 hframes, triS32 vframes, triU32 delay) |
| Create an animation from an imagesheet in order left-right, top-down. | |
| triImageAnimation * | triImageAnimationFromSheet2 (triImage *img, triS32 xoffs, triS32 yoffs, triS32 fwidth, triS32 fheight, triS32 hframes, triS32 vframes, triU32 delay) |
| Create an animation from an imagesheet in order left-right, top-down. | |
| triImageAnimation * | triImageAnimationFromSheetTga (triChar *name, triS32 fwidth, triS32 fheight, triS32 hframes, triS32 vframes, triU32 delay) |
| Create an animation from an imagesheet in a Tga file, in order left-right, top-down. | |
| triImageAnimation * | triImageAnimationFromSheetFile (triChar *name, triS32 fwidth, triS32 fheight, triS32 hframes, triS32 vframes, triU32 delay) |
| Create an animation from an imagesheet in a file, in order left-right, top-down. | |
| triImageAnimation * | triImageAnimationFromSheetFile2 (triChar *name, triS32 xoffs, triS32 yoffs, triS32 fwidth, triS32 fheight, triS32 hframes, triS32 vframes, triU32 delay) |
| Create an animation from an imagesheet in a file, in order left-right, top-down. | |
| triVoid | triImageAnimationAppend (triImageAnimation *ani, triImage *img, triS32 sx, triS32 sy, triS32 sw, triS32 sh, triS32 x_offs, triS32 y_offs, triU32 delay) |
| Append a loaded triImage as last frame to an animation. | |
| triVoid | triImageAnimationAppend2 (triImageAnimation *ani, triImage *img, triU32 delay) |
| Append a loaded triImage as last frame to an animation. | |
| triVoid | triImageAnimationAppend3 (triImageAnimation *ani, triImage *img, triS32 xOffs, triS32 yOffs, triU32 delay) |
| Append a loaded triImage as last frame to an animation. | |
| triImageAnimation * | triImageAnimationLoadGif (triChar *name) |
| triImageAnimation * | triImageAnimationLoadGifStream (stream *s) |
| triImageAnimation * | triImageAnimationLoadTri (triChar *name) |
| Load image animation from a .tri file. | |
| triImageAnimation * | triImageAnimationLoadTriStream (stream *s) |
| Load image animation from a stream. | |
| void | triImageAnimationSaveTri (triChar *name, triImageAnimation *ani, triS32 flags) |
| Save image animation to a .tri file. | |
| triVoid | triImageAnimationStart (triImageAnimation *ani) |
| Start animation. | |
| triVoid | triImageAnimationPause (triImageAnimation *ani) |
| Pause animation. | |
| triVoid | triImageAnimationReset (triImageAnimation *ani) |
| Reset animation (Stop+Rewind). | |
| triS32 | triImageAnimationUpdate (triImageAnimation *ani) |
| Update animation. | |
| triVoid | triImageAnimationSetSpeed (triImageAnimation *ani, triFloat factor) |
| Set animation speed. | |
| triBool | triImageAnimationIsDone (triImageAnimation *ani) |
| Return if animation is finished. | |
| triImage * | triImageAnimationGetFrame (triImageAnimation *ani, triS32 nFrame) |
| Return one frame from animation. | |
| #define TRI_FRAME | ( | x | ) |
Load frame number x [0-2097151] from file (only for .tri).
| #define TRI_LEVEL | ( | x | ) |
Load level number x [0-7] from file (only for .tri).
| struct triImageFileHeader __attribute__ | ( | (packed) | ) |
Image File Header.
ImageAnimation struct.
Large Image struct.
Image slice struct.
Image struct.
Max 1024xN.
Contains an image region of max 512x512 pixels.
Used to load and draw large images.
| triVoid triImagePaletteGet | ( | triImage * | img, |
| triU32 | col, | ||
| triU32 * | r, | ||
| triU32 * | g, | ||
| triU32 * | b, | ||
| triU32 * | a ) |
Get a palette entry from image.
| *img | - Pointer to image containing the palette |
| col | - Palette entry index |
| *r | - Pointer to U32 to contain the red component (0-255) |
| *g | - Pointer to U32 to contain the green component (0-255) |
| *b | - Pointer to U32 to contain the blue component (0-255) |
| triVoid triImagePaletteSet | ( | triImage * | img, |
| triU32 | col, | ||
| triU32 | r, | ||
| triU32 | g, | ||
| triU32 | b, | ||
| triU32 | a ) |
Set a palette entry in image.
| *img | - Pointer to image containing the palette |
| col | - Palette entry index |
| r | - Red component (0-255) |
| g | - Green component (0-255) |
| b | - Blue component (0-255) |
| triVoid triImageSwizzleToVRAM | ( | triImage * | img | ) |
Swizzle and upload an image to VRAM for faster drawing.
| *img | - Pointer to image |
| triVoid triImageSwizzle | ( | triImage * | img | ) |
Swizzle an image for faster drawing.
| *img | - Pointer to image |
| triVoid triImageUnswizzle | ( | triImage * | img | ) |
Unswizzle an image.
| *img | - Pointer to image |
| triVoid triImageToVRAM | ( | triImage * | img | ) |
Upload an image to VRAM for faster drawing.
| *img | - Pointer to image |
| triVoid triImageToRAM | ( | triImage * | img | ) |
Download an image to RAM.
| *img | - Pointer to image |
| triVoid triImageFree | ( | triImage * | img | ) |
Free an image.
| *img | - Pointer to image |
| triVoid triImageAnimationFree | ( | triImageAnimation * | img | ) |
Free an image animation.
| *img | - Pointer to image animation |
| triImage * triImageGet | ( | triS32 | x, |
| triS32 | y, | ||
| triS32 | width, | ||
| triS32 | height ) |
Capture part of framebuffer to image.
| x | - X-coordinate of rect to capture |
| y | - Y-coordinate of rect to capture |
| width | - Width of rect to capture |
| height | - Height of rect to capture |
| triImage * triImageSet | ( | triS32 | width, |
| triS32 | height, | ||
| triS32 | stride, | ||
| triS32 | bits, | ||
| triS32 | psm, | ||
| triVoid * | data ) |
Create an image from a memory buffer.
| width | - Width of image |
| height | - Height of image |
| stride | - Allocated width of image (buffer width) |
| bits | - Bits of image |
| psm | - Format of image - one of IMG_FORMAT_* |
| data | - Pointer to memory containing the image data |
| triImage * triImageLoadRaw | ( | triChar * | name | ) |
Load image from a .raw file.
| name | - Filename of file to load |
| triImage * triImageLoadRawStream | ( | stream * | s | ) |
Load RAW image from a stream.
| s | - Opened stream to read from |
| triImage * triImageLoadTga | ( | triChar * | name | ) |
Load image from a .tga file.
| name | - Filename of file to load |
| triImage * triImageLoadTgaStream | ( | stream * | s | ) |
Load TGA image from a stream.
| s | - Opened stream to read from |
| triImage * triImageLoadTri | ( | triChar * | name, |
| triU32 | frame ) |
Load image from a .tri file.
| name | - Filename of file to load |
| frame | - Frame number of file to load |
| level | - Sublevel to load (0-7) |
| triImage * triImageLoadTriStream | ( | stream * | s, |
| triU32 | frame ) |
Load TRI image from a stream.
| s | - Opened stream to read from |
| frame | - Frame number of file to load |
| level | - Sublevel to load (0-7) |
| triImage * triImageLoad | ( | triChar * | name, |
| triU32 | flags ) |
Generic file loader.
Loads .tga, .tri and .png.
| name | - Filename of file to load |
| flags | - flags to apply to the image (one of TRI_RAM/TRI_VRAM/TRI_SWIZZLE) |
| triImage * triImageLoadStream | ( | stream * | s, |
| triU32 | flags ) |
Generic stream file loader.
Loads .tga, .tri and .png.
| s | - Stream to load from |
| flags | - flags to apply to the image (one of TRI_RAM/TRI_VRAM/TRI_SWIZZLE) |
| triVoid triImageSaveTga | ( | triChar * | name, |
| triImage * | img, | ||
| triS32 | saveAlpha, | ||
| triS32 | rle ) |
Save image to a .tga file.
| name | - Filename of file to save |
| img | - Pointer to image to save |
| saveAlpha | - Whether to save the alpha channel with the image |
| rle | - Whether to RLE compress image |
| triVoid triImageSaveTri | ( | triChar * | name, |
| triImage * | img, | ||
| triU32 | flags ) |
Save image to a .tri file.
| name | - Filename of file to save |
| img | - Pointer to image to save |
| flags | - any combination of TRI_IMG_FLAGS_* |
| triImageAnimation * triImageAnimationCreate | ( | ) |
Create a new blank triImageAnimation structure.
| triImageAnimation * triImageAnimationFromSheet | ( | triImage * | img, |
| triS32 | fwidth, | ||
| triS32 | fheight, | ||
| triS32 | hframes, | ||
| triS32 | vframes, | ||
| triU32 | delay ) |
Create an animation from an imagesheet in order left-right, top-down.
| img | - Pointer to triImage containing spritesheet |
| fwidth | - Width of one frame in sheet |
| fheight | - Height of one frame in sheet |
| hframes | - Number of horizontal frames |
| vframes | - Number of vertical frames |
| delay | - Delay to apply per frame, given in ms |
| triImageAnimation * triImageAnimationFromSheet2 | ( | triImage * | img, |
| triS32 | xoffs, | ||
| triS32 | yoffs, | ||
| triS32 | fwidth, | ||
| triS32 | fheight, | ||
| triS32 | hframes, | ||
| triS32 | vframes, | ||
| triU32 | delay ) |
Create an animation from an imagesheet in order left-right, top-down.
| img | - Pointer to triImage containing spritesheet |
| xoffs | - X offset where the frames should start |
| yoffs | - Y offset where the frames should start |
| fwidth | - Width of one frame in sheet |
| fheight | - Height of one frame in sheet |
| hframes | - Number of horizontal frames |
| vframes | - Number of vertical frames |
| delay | - Delay to apply per frame, given in ms |
| triImageAnimation * triImageAnimationFromSheetTga | ( | triChar * | name, |
| triS32 | fwidth, | ||
| triS32 | fheight, | ||
| triS32 | hframes, | ||
| triS32 | vframes, | ||
| triU32 | delay ) |
Create an animation from an imagesheet in a Tga file, in order left-right, top-down.
| name | - Filename of Tga image to load from. |
| fwidth | - Width of one frame in sheet |
| fheight | - Height of one frame in sheet |
| hframes | - Number of horizontal frames |
| vframes | - Number of vertical frames |
| delay | - Delay to apply per frame, given in ms |
| triImageAnimation * triImageAnimationFromSheetFile | ( | triChar * | name, |
| triS32 | fwidth, | ||
| triS32 | fheight, | ||
| triS32 | hframes, | ||
| triS32 | vframes, | ||
| triU32 | delay ) |
Create an animation from an imagesheet in a file, in order left-right, top-down.
| name | - Filename of image to load from. |
| fwidth | - Width of one frame in sheet |
| fheight | - Height of one frame in sheet |
| hframes | - Number of horizontal frames |
| vframes | - Number of vertical frames |
| delay | - Delay to apply per frame, given in ms |
| triImageAnimation * triImageAnimationFromSheetFile2 | ( | triChar * | name, |
| triS32 | xoffs, | ||
| triS32 | yoffs, | ||
| triS32 | fwidth, | ||
| triS32 | fheight, | ||
| triS32 | hframes, | ||
| triS32 | vframes, | ||
| triU32 | delay ) |
Create an animation from an imagesheet in a file, in order left-right, top-down.
| name | - Filename of image to load from. |
| xoffs | - X offset where the frames should start |
| yoffs | - Y offset where the frames should start |
| fwidth | - Width of one frame in sheet |
| fheight | - Height of one frame in sheet |
| hframes | - Number of horizontal frames |
| vframes | - Number of vertical frames |
| delay | - Delay to apply per frame, given in ms |
| triVoid triImageAnimationAppend | ( | triImageAnimation * | ani, |
| triImage * | img, | ||
| triS32 | sx, | ||
| triS32 | sy, | ||
| triS32 | sw, | ||
| triS32 | sh, | ||
| triS32 | x_offs, | ||
| triS32 | y_offs, | ||
| triU32 | delay ) |
Append a loaded triImage as last frame to an animation.
| ani | - Pointer to triAnimationImage to append the image to |
| img | - Pointer to triImage to append |
| sx | - X-coordinate of source image rect |
| sy | - Y-coordinate of source image rect |
| sw | - Width of source image rect |
| sh | - Height of source image rect |
| x_offs | - Offset in X-coordinate to draw the image |
| y_offs | - Offset in Y-coordinate to draw the image |
| delay | - Delay to apply per frame, given in ms |
| triVoid triImageAnimationAppend2 | ( | triImageAnimation * | ani, |
| triImage * | img, | ||
| triU32 | delay ) |
| triVoid triImageAnimationAppend3 | ( | triImageAnimation * | ani, |
| triImage * | img, | ||
| triS32 | xOffs, | ||
| triS32 | yOffs, | ||
| triU32 | delay ) |
Append a loaded triImage as last frame to an animation.
| ani | - Pointer to triAnimationImage to append the image to |
| img | - Pointer to triImage to append |
| x_offs | - Offset in X-coordinate to draw the image |
| y_offs | - Offset in Y-coordinate to draw the image |
| delay | - Delay to apply per frame, given in ms |
| triImageAnimation * triImageAnimationLoadTri | ( | triChar * | name | ) |
Load image animation from a .tri file.
| name | - Filename of file to load |
| triImageAnimation * triImageAnimationLoadTriStream | ( | stream * | s | ) |
Load image animation from a stream.
| s | - Opened stream to read from |
| void triImageAnimationSaveTri | ( | triChar * | name, |
| triImageAnimation * | ani, | ||
| triS32 | flags ) |
Save image animation to a .tri file.
| name | - Filename of file to save |
| ani | - Pointer to triImageAnimation structure to save |
| flags | - any combination of TRI_IMG_FLAGS_* |
| triVoid triImageAnimationStart | ( | triImageAnimation * | ani | ) |
Start animation.
| ani | - Pointer to triAnimationImage |
| triVoid triImageAnimationPause | ( | triImageAnimation * | ani | ) |
Pause animation.
| ani | - Pointer to triAnimationImage |
| triVoid triImageAnimationReset | ( | triImageAnimation * | ani | ) |
Reset animation (Stop+Rewind).
| ani | - Pointer to triAnimationImage |
| triS32 triImageAnimationUpdate | ( | triImageAnimation * | ani | ) |
Update animation.
| ani | - Pointer to triAnimationImage |
| triVoid triImageAnimationSetSpeed | ( | triImageAnimation * | ani, |
| triFloat | factor ) |
Set animation speed.
| ani | - Pointer to triAnimationImage |
| factor | - Float specifying the speed - 1.0 = normal speed, 2.0 = double speed |
| triBool triImageAnimationIsDone | ( | triImageAnimation * | ani | ) |
Return if animation is finished.
| ani | - Pointer to triAnimationImage |
| triImage * triImageAnimationGetFrame | ( | triImageAnimation * | ani, |
| triS32 | nFrame ) |
Return one frame from animation.
| ani | - Pointer to triAnimationImage |
| nFrame | - Number of Frame to return (starting at 0) |