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openTRI 0.1
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Functions | |
| triQuat * | triQuatUnit (triQuat *a) |
| Make unit quaternion (0,0,0,1). | |
| triQuat * | triQuatCopy (triQuat *a, const triQuat *b) |
| Copy quaternion. | |
| triMat4f * | triQuatToMatrix (triMat4f *a, const triQuat *b) |
| Convert quaternion to matrix. | |
| triVec4f * | triQuatApply (triVec4f *a, const triQuat *b, const triVec4f *c) |
| Apply quaternion to vector. | |
| triQuat * | triQuatAdd (triQuat *a, const triQuat *b, const triQuat *c) |
| Add quaternions. | |
| triQuat * | triQuatSub (triQuat *a, const triQuat *b, const triQuat *c) |
| Subtract quaternions. | |
| triQuat * | triQuatMul (triQuat *a, const triQuat *b, const triQuat *c) |
| Multiply quaternions. | |
| triFloat | triQuatInnerProduct (const triQuat *a, const triQuat *b) |
| Quaternion innerproduct (dotproduct). | |
| triQuat * | triQuatNLerp (triQuat *a, const triQuat *b, const triQuat *c, triFloat t) |
| Normal (linear) interpolation of quaternions. | |
| triQuat * | triQuatSLerp (triQuat *a, const triQuat *b, const triQuat *c, triFloat t) |
| Spherical interpolation of quaternions. | |
| triQuat * | triQuatSquad (triQuat *a, const triQuat *b, const triQuat *c, const triQuat *d, const triQuat *e, triFloat t) |
| Cubical interpolation of quaternions. | |
| triQuat * | triQuatNormalize (triQuat *a, const triQuat *b) |
| Normalize quaternion. | |
| triQuat * | triQuatConj (triQuat *a, const triQuat *b) |
| Conjugate quaternion (-x,-y,-z,-w). | |
| triQuat * | triQuatInverse (triQuat *a, const triQuat *b) |
| Inverse quaternion (normalize(-x,-y,-z,w)). | |
| triQuat * | triQuatFromRotate (triQuat *a, triFloat angle, const triVec4f *b) |
| Make quaternion from axis rotation. | |
| triQuat * triQuatUnit | ( | triQuat * | a | ) |
Make unit quaternion (0,0,0,1).
| a | - Pointer to dest quaternion |
| triQuat * triQuatCopy | ( | triQuat * | a, |
| const triQuat * | b ) |
Copy quaternion.
| a | - Pointer to dest quaternion |
| b | - Pointer to source quaternion |
| triMat4f * triQuatToMatrix | ( | triMat4f * | a, |
| const triQuat * | b ) |
Convert quaternion to matrix.
| a | - Pointer to dest matrix |
| b | - Pointer to source quaternion |
| triVec4f * triQuatApply | ( | triVec4f * | a, |
| const triQuat * | b, | ||
| const triVec4f * | c ) |
Apply quaternion to vector.
| a | - Pointer to dest vector |
| b | - Pointer to source quaternion |
| c | - Pointer to source vector |
| triQuat * triQuatAdd | ( | triQuat * | a, |
| const triQuat * | b, | ||
| const triQuat * | c ) |
Add quaternions.
| a | - Pointer to dest quaternion |
| b | - Pointer to first source quaternion |
| c | - Pointer to second source quaternion |
| triQuat * triQuatSub | ( | triQuat * | a, |
| const triQuat * | b, | ||
| const triQuat * | c ) |
Subtract quaternions.
| a | - Pointer to dest quaternion |
| b | - Pointer to first source quaternion |
| c | - Pointer to second source quaternion |
| triQuat * triQuatMul | ( | triQuat * | a, |
| const triQuat * | b, | ||
| const triQuat * | c ) |
Multiply quaternions.
| a | - Pointer to dest quaternion |
| b | - Pointer to first source quaternion |
| c | - Pointer to second source quaternion |
| triFloat triQuatInnerProduct | ( | const triQuat * | a, |
| const triQuat * | b ) |
Quaternion innerproduct (dotproduct).
| a | - Pointer to first source quaternion |
| b | - Pointer to second source quaternion |
| triQuat * triQuatNLerp | ( | triQuat * | a, |
| const triQuat * | b, | ||
| const triQuat * | c, | ||
| triFloat | t ) |
Normal (linear) interpolation of quaternions.
| a | - Pointer to dest quaternion |
| b | - Pointer to first source quaternion |
| c | - Pointer to second source quaternion |
| t | - Interpolation step |
| triQuat * triQuatSLerp | ( | triQuat * | a, |
| const triQuat * | b, | ||
| const triQuat * | c, | ||
| triFloat | t ) |
Spherical interpolation of quaternions.
| a | - Pointer to dest quaternion |
| b | - Pointer to first source quaternion |
| c | - Pointer to second source quaternion |
| t | - Interpolation step |
| triQuat * triQuatSquad | ( | triQuat * | a, |
| const triQuat * | b, | ||
| const triQuat * | c, | ||
| const triQuat * | d, | ||
| const triQuat * | e, | ||
| triFloat | t ) |
Cubical interpolation of quaternions.
return SLerp( SLerp( b, c, t ), SLerp( d, e, t ), 2*t*(1-t) )
| a | - Pointer to dest quaternion |
| b | - Pointer to first source quaternion |
| c | - Pointer to second source quaternion |
| d | - Pointer to third source quaternion |
| e | - Pointer to fourth source quaternion |
| t | - Interpolation step |
| triQuat * triQuatNormalize | ( | triQuat * | a, |
| const triQuat * | b ) |
Normalize quaternion.
| a | - Pointer to dest quaternion |
| b | - Pointer to source quaternion |
| triQuat * triQuatConj | ( | triQuat * | a, |
| const triQuat * | b ) |
Conjugate quaternion (-x,-y,-z,-w).
| a | - Pointer to dest quaternion |
| b | - Pointer to source quaternion |
| triQuat * triQuatInverse | ( | triQuat * | a, |
| const triQuat * | b ) |
Inverse quaternion (normalize(-x,-y,-z,w)).
| a | - Pointer to dest quaternion |
| b | - Pointer to source quaternion |
| triQuat * triQuatFromRotate | ( | triQuat * | a, |
| triFloat | angle, | ||
| const triVec4f * | b ) |
Make quaternion from axis rotation.
| a | - Pointer to dest quaternion |
| angle | - angle in radians to rotate about |
| b | - Pointer to vector describing the axis to rotate about |