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Here is a list of all variables with links to the structures/unions they belong to:
- v -
- v : ScePspMatrix2, ScePspMatrix3, ScePspMatrix4
- v_count : PspModuleExport
- valid : pspvfpu_context
- varCount : _PspLibraryEntry
- version : _PspLibraryEntry, gmonhdr, SceKernelModuleInfo, SceLibraryEntryTable, SceLibraryStubTable, SceLibStubEntry, SceModule
- vfpu : _PspDebugProfilerRegs
- vfpu_inst : _PspDebugProfilerRegs
- vfpuContext : SceKernelThreadKInfo
- vfpuSwitchCount : SceKernelSystemStatus
- volumeleft : psp_audio_channelinfo
- volumeright : psp_audio_channelinfo
- vres : BitmapHeader
- vsh_bootfilename : SceGameInfo
- vsh_param : SceInit
- vsh_version : SceGameInfo
- vshell : SceSysmemPartTable
- vShift : SceFontCharacterData, SceFontCharacterDataFloat
- vshmain_args : SceKernelLoadExecVSHParam
- vshmain_args_size : SceKernelLoadExecVSHParam
- vstubcount : SceLibraryEntryTable, SceLibraryStubTable
- vstubtable : SceLibraryStubTable