PSPSDK 2024-10-31
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Structure to contain the system status returned by sceKernelReferSystemStatus. More...
#include <user/pspthreadman.h>
Data Fields | |
SceSize | size |
Size of the structure (should be set prior to the call) | |
SceUInt | status |
The status ? | |
SceKernelSysClock | idleClocks |
The number of cpu clocks in the idle thread. | |
SceUInt | comesOutOfIdleCount |
Number of times we resumed from idle. | |
SceUInt | threadSwitchCount |
Number of thread context switches. | |
SceUInt | vfpuSwitchCount |
Number of vfpu switches ? | |
Structure to contain the system status returned by sceKernelReferSystemStatus.
SceUInt SceKernelSystemStatus::comesOutOfIdleCount |
Number of times we resumed from idle.
SceKernelSysClock SceKernelSystemStatus::idleClocks |
The number of cpu clocks in the idle thread.
SceSize SceKernelSystemStatus::size |
Size of the structure (should be set prior to the call)
SceUInt SceKernelSystemStatus::status |
The status ?
SceUInt SceKernelSystemStatus::threadSwitchCount |
Number of thread context switches.
SceUInt SceKernelSystemStatus::vfpuSwitchCount |
Number of vfpu switches ?