PSPSDK 2024-10-31
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Data Structures | |
struct | SceKernelLoadExecParam |
Structure to pass to loadexec. More... | |
Functions | |
int | sceKernelRegisterExitCallback (int cbid) |
Register callback. | |
void | sceKernelExitGame (void) |
Exit game and go back to the PSP browser. | |
int | sceKernelLoadExec (const char *file, struct SceKernelLoadExecParam *param) |
Execute a new game executable, limited when not running in kernel mode. | |
Exit game and go back to the PSP browser.
Referenced by __attribute__().
int sceKernelLoadExec | ( | const char * | file, |
struct SceKernelLoadExecParam * | param | ||
) |
Execute a new game executable, limited when not running in kernel mode.
file | - The file to execute. |
param | - Pointer to a SceKernelLoadExecParam structure, or NULL. |
Register callback.
cbid | Callback id |