PSPSDK 2024-10-31
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#include <stdint.h>
Go to the source code of this file.
Data Structures | |
struct | ScePspSRect |
struct | ScePspIRect |
struct | ScePspL64Rect |
struct | ScePspFRect |
struct | ScePspSVector2 |
struct | ScePspIVector2 |
struct | ScePspL64Vector2 |
struct | ScePspFVector2 |
union | ScePspVector2 |
struct | ScePspSVector3 |
struct | ScePspIVector3 |
struct | ScePspL64Vector3 |
struct | ScePspFVector3 |
union | ScePspVector3 |
struct | ScePspSVector4 |
struct | ScePspIVector4 |
struct | ScePspL64Vector4 |
struct | ScePspFVector4 |
struct | ScePspFVector4Unaligned |
union | ScePspVector4 |
struct | ScePspIMatrix2 |
struct | ScePspFMatrix2 |
union | ScePspMatrix2 |
struct | ScePspIMatrix3 |
struct | ScePspFMatrix3 |
union | ScePspMatrix3 |
struct | ScePspIMatrix4 |
struct | ScePspIMatrix4Unaligned |
struct | ScePspFMatrix4 |
struct | ScePspFMatrix4Unaligned |
union | ScePspMatrix4 |
struct | ScePspFQuaternion |
struct | ScePspFQuaternionUnaligned |
struct | ScePspFColor |
struct | ScePspFColorUnaligned |
union | ScePspUnion32 |
union | ScePspUnion64 |
union | ScePspUnion128 |
struct | ScePspDateTime |
Macros | |
#define | NULL ((void *) 0) |
#define | PSP_LEGACY_TYPES_DEFINED |
#define | PSP_LEGACY_VOLATILE_TYPES_DEFINED |
Functions | |
struct ScePspFVector4 | __attribute__ ((aligned(16))) |
Variables | |
float | x |
float | y |
float | z |
float | w |
ScePspFVector4 | fv |
ScePspIVector4 | iv |
float | f [4] |
int | i [4] |
float | r |
float | g |
float | b |
float | a |
SceULong64 | ul [2] |
SceLong64 | l [2] |
unsigned int | ui [4] |
unsigned short | us [8] |
short int | s [8] |
unsigned char | uc [16] |
char | c [16] |
ScePspFRect | fr |
ScePspIRect | ir |
ScePspFQuaternion | fq |
ScePspFColor | fc |
ScePspRGBA8888 | rgba8888 [4] |
ScePspRGBA4444 | rgba4444 [8] |
ScePspRGBA5551 | rgba5551 [8] |
ScePspRGB565 | rgb565 [8] |
#define PSP_LEGACY_TYPES_DEFINED |
#define PSP_LEGACY_VOLATILE_TYPES_DEFINED |
struct ScePspFVector4 __attribute__ | ( | (aligned(16)) | ) |
float a |
Referenced by pspFpuLog().
float b |
Referenced by pspFpuLog().
char c[16] |
Referenced by pspvfpu_deletecontext(), pspvfpu_initcontext(), and pspvfpu_use_matrices().
float f |
ScePspFColor fc |
ScePspFRect fr |
Referenced by pspFpuSignFloat().
float g |
int i |
Referenced by pspAudioEnd(), pspAudioInit(), pspDebugDumpException(), pspDebugKbClearBox(), pspDebugKbDrawBox(), pspDebugKbDrawKey(), pspDebugKbDrawString(), pspDebugKbShift(), pspDebugProfilerClear(), pspDebugProfilerGetRegs(), pspDebugSioPutData(), pspDebugSioPutText(), pspFpuExp(), pspFpuLog(), pspSdkFixupImports(), pspSdkLoadStartModuleWithArgs(), pspvfpu_deletecontext(), resetValues(), sceGuBoneMatrix(), sceGuClear(), sceGuDrawArrayN(), sceGuSetAllStatus(), and sceGuSetMatrix().
ScePspIRect ir |
SceLong64 l[2] |
float r |
ScePspRGB565 rgb565[8] |
ScePspRGBA4444 rgba4444[8] |
ScePspRGBA5551 rgba5551[8] |
ScePspRGBA8888 rgba8888[4] |
Referenced by pspFpuReinterpretFloat().
SceULong64 ul[2] |
float w |
Referenced by sceGuScissor().
float x |
Referenced by __attribute__(), __attribute__(), _main(), _start(), callbackFin(), callbackSig(), guGetStaticVramBuffer(), guGetStaticVramTexture(), guSwapBuffersBehaviour(), pspDebugGetStackTrace2(), pspDebugInstallStderrHandler(), pspDebugInstallStdinHandler(), pspDebugInstallStdoutHandler(), pspDebugSioPutchar(), pspDebugSioSetBaud(), pspFpuAbs(), pspFpuAcos(), pspFpuAsin(), pspFpuAtan(), pspFpuCeil(), pspFpuClearCause(), pspFpuClearCondbits(), pspFpuClearFlags(), pspFpuCos(), pspFpuExp(), pspFpuFloor(), pspFpuFmod(), pspFpuFrac(), pspFpuGetCause(), pspFpuGetCondbits(), pspFpuGetEnable(), pspFpuGetFCR31(), pspFpuGetFlags(), pspFpuGetFS(), pspFpuIsEqual(), pspFpuLog(), pspFpuMax(), pspFpuMin(), pspFpuNeg(), pspFpuNegativeSNaN(), pspFpuNormalizePhase(), pspFpuPositiveSNaN(), pspFpuReinterpretUint(), pspFpuRound(), pspFpuRsqrt(), pspFpuSetEnable(), pspFpuSetFCR31(), pspFpuSetFS(), pspFpuSetRoundmode(), pspFpuSignFloat(), pspFpuSignInt(), pspFpuSin(), pspFpuSqrt(), pspFpuTrunc(), pspSdkFixupImports(), pspSdkGetModuleIdList(), pspSdkLoadStartModule(), pspSdkLoadStartModuleWithArgs(), pspSdkQueryModuleInfoV1(), pspSdkReferCallbackStatusByName(), pspSdkReferEventFlagStatusByName(), pspSdkReferFplStatusByName(), pspSdkReferMboxStatusByName(), pspSdkReferMppStatusByName(), pspSdkReferSemaStatusByName(), pspSdkReferThreadEventHandlerStatusByName(), pspSdkReferThreadStatusByName(), pspSdkReferVplStatusByName(), pspSdkReferVTimerStatusByName(), pspSdkTotalFreeUserMemSize(), pspvfpu_initcontext(), pspvfpu_use_matrices(), sceGuAmbient(), sceGuAmbientColor(), sceGuBeginObject(), sceGuBlendFunc(), sceGuBoneMatrix(), sceGuCallList(), sceGuCheckList(), sceGuClear(), sceGuClearColor(), sceGuClearDepth(), sceGuClearStencil(), sceGuClutLoad(), sceGuClutMode(), sceGuColor(), sceGuColorFunc(), sceGuCopyImage(), sceGuDepthBuffer(), sceGuDepthFunc(), sceGuDepthOffset(), sceGuDepthRange(), sceGuDispBuffer(), sceGuDrawArray(), sceGuDrawArrayN(), sceGuDrawBezier(), sceGuDrawBuffer(), sceGuDrawBufferList(), sceGuDrawSpline(), sceGuFinish(), sceGuFinishId(), sceGuFog(), sceGuFrontFace(), sceGuGetMemory(), sceGuInit(), sceGuLight(), sceGuLightAtt(), sceGuLightColor(), sceGuLightSpot(), sceGuLogicalOp(), sceGuMaterial(), sceGuModelColor(), sceGuMorphWeight(), sceGuOffset(), sceGuPatchPrim(), sceGuScissor(), sceGuSendCommandf(), sceGuSendCommandi(), sceGuSendList(), sceGuSetCallback(), sceGuSetDither(), sceGuSetMatrix(), sceGuSignal(), sceGuSpecular(), sceGuStart(), sceGuStencilFunc(), sceGuStencilOp(), sceGuSwapBuffers(), sceGuSync(), sceGuTexEnvColor(), sceGuTexFilter(), sceGuTexFunc(), sceGuTexImage(), sceGuTexLevelMode(), sceGuTexMode(), sceGuTexOffset(), sceGuTexScale(), sceGuTexSlope(), sceGuTexWrap(), and sceGuViewport().
float y |
Referenced by pspFpuCos(), pspFpuLog(), pspFpuSin(), sceGuClear(), sceGuOffset(), and sceGuScissor().
float z |
Referenced by pspFpuExp(), pspFpuLog(), sceGuClear(), and sceGuDepthRange().