PSPSDK 2024-10-31
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gumInternal.c File Reference
#include "gumInternal.h"
#include <math.h>
#include <string.h>
Include dependency graph for gumInternal.c:

Variables

int gum_current_mode = GU_PROJECTION
 
int gum_matrix_update [4] = { 0 }
 
int gum_current_matrix_update = 0
 
ScePspFMatrix4gum_current_matrix = gum_matrix_stack[GU_PROJECTION]
 
ScePspFMatrix4gum_stack_depth [4]
 
ScePspFMatrix4 gum_matrix_stack [4][32]
 
struct pspvfpu_contextgum_vfpucontext
 

Variable Documentation

◆ gum_current_matrix

◆ gum_current_matrix_update

int gum_current_matrix_update = 0

◆ gum_current_mode

int gum_current_mode = GU_PROJECTION

◆ gum_matrix_stack

ScePspFMatrix4 gum_matrix_stack[4][32]

◆ gum_matrix_update

int gum_matrix_update[4] = { 0 }

◆ gum_stack_depth

ScePspFMatrix4* gum_stack_depth[4]
Initial value:
=
{
}
ScePspFMatrix4 gum_matrix_stack[4][32]
Definition gumInternal.c:28
#define GU_VIEW
Definition pspgu.h:65
#define GU_PROJECTION
Definition pspgu.h:64
#define GU_MODEL
Definition pspgu.h:66
#define GU_TEXTURE
Definition pspgu.h:67

◆ gum_vfpucontext

struct pspvfpu_context* gum_vfpucontext