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| typedef struct SceFontStyle | SceFontStyle |
| | Font style info.
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| typedef struct SceFontCharacterData | SceFontCharacterData |
| | Fixed-point info about singular characters.
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| typedef struct SceFontCharacterDataFloat | SceFontCharacterDataFloat |
| | Floating-point info about singular characters.
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| typedef struct SceFontInfo | SceFontInfo |
| | General font info.
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| typedef struct SceFontRect | SceFontRect |
| | Rectangular size of the font images.
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| typedef struct SceFontCache | SceFontCache |
| | Font cache data.
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| typedef struct SceFontLibData | SceFontLibData |
| | Info about a specific font.
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| typedef struct SceFontImageBuffer | SceFontImageBuffer |
| | Buffer of the image containing a font.
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| typedef struct SceFontCharacterInfo | SceFontCharacterInfo |
| | All the information regarding a single character.
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| int | sceFontFlush (void *libraryId) |
| | Flush local font cache.
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| int | sceFontFindOptimumFont (void *libraryId, SceFontStyle *fontStyle, int *error) |
| | Find an optimum font.
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| int | sceFontGetFontInfo (void *fontHandle, SceFontInfo *fontInfo) |
| | Get font info.
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| int | sceFontGetNumFontList (void *libraryHandle, int *error) |
| | Get number of all available font lists.
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| int | sceFontCalcMemorySize (void *libraryHandle, SceFontStyle *fontStyle, int *error) |
| | Calculate required memory size for a font.
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| int | sceFontIsElement () |
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| int | sceFontClose (void *fontHandle) |
| | Close the font handle.
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| float | sceFontPointToPixelV (void *libraryHandle, float points, int *error) |
| | Convert units from points to pixels in the vertical direction.
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| float | sceFontPointToPixelH (void *libraryHandle, float points, int *error) |
| | Convert units from points to pixels in the horizontal direction.
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| int | sceFontSetResolution (void *libraryHandle, float hres, float vres) |
| | Set font resolution.
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| int | sceFontGetShadowImageRect (void *fontHandle, unsigned short code, SceFontRect *output) |
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| int | sceFontGetFontInfoByIndexNumber (void *libraryHandle, SceFontStyle *fontStyle, int index) |
| | Get font style info by index number.
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| int | sceFontGetShadowGlyphImage (void *fontHandle, unsigned short code, SceFontImageBuffer *output) |
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| int | sceFontDoneLib (void *libraryHandle) |
| | Terminate a font handle.
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| void * | sceFontOpenUserFile (void *libraryHandle, char *path, unsigned int mode, int *error) |
| | Open local font file.
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| int | sceFontGetCharImageRect (void *fontHandle, unsigned short code, SceFontRect *output) |
| | Get size of the image of the character.
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| int | sceFontGetShadowGlyphImage_Clip (void *fontHandle, unsigned short code, SceFontImageBuffer *output, int x, int y, unsigned int width, unsigned int height) |
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| void * | sceFontNewLib (SceFontLibData *data, int *error) |
| | Initialize a font library.
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| int | sceFontFindFont (void *libraryHandle, SceFontStyle *fontStyle, int *error) |
| | Find the font that exactly matches the style.
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| float | sceFontPixelToPointH (void *libraryHandle, float pixels, int *error) |
| | Convert units from pixels to points in the horizontal direction.
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| int | sceFontGetCharGlyphImage (void *fontHandle, unsigned short code, SceFontImageBuffer *output) |
| | Get image of a character.
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| void * | sceFontOpen (void *libraryHandle, int index, unsigned int mode, int *error) |
| | Open a new font.
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| int | sceFontGetShadowInfo (void *fontHandle, unsigned short code, SceFontCharacterInfo *output) |
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| void * | sceFontOpenUserMemory (void *libraryHandle, char *font, unsigned int size, int *error) |
| | Open font from memory.
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| int | sceFontGetFontList (void *libraryHandle, SceFontStyle *output, int size) |
| | Get available fonts.
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| int | sceFontGetCharGlyphImage_Clip (void *fontHandle, unsigned short code, SceFontImageBuffer *output, int x, int y, unsigned int width, unsigned int height) |
| | Get clipped image of the character.
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| int | sceFontGetCharInfo (void *fontHandle, unsigned short code, SceFontCharacterInfo *output) |
| | Get info about character.
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| int | sceFontSetAltCharacterCode (void *libraryHandle, unsigned short code) |
| | Set a fallback character.
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| float | sceFontPixelToPointV (void *libraryHandle, float pixels, int *error) |
| | Convert units from pixels to points in the vertical direction.
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