#include <sys/socket.h>
#include <sys/select.h>
Go to the source code of this file.
|
struct | SceNetInetTimeval |
| This struct is needed because tv_sec size is different from what newlib expect Newlib expects 64bits for seconds and PSP expects 32bits. More...
|
|
|
int | sceNetInetInit (void) |
|
int | sceNetInetSelect (int n, fd_set *readfds, fd_set *writefds, fd_set *exceptfds, struct SceNetInetTimeval *timeout) |
|
int | sceNetInetTerm (void) |
|
int | sceNetInetGetErrno (void) |
|
int | sceNetInetAccept (int s, struct sockaddr *addr, socklen_t *addrlen) |
|
int | sceNetInetBind (int s, const struct sockaddr *my_addr, socklen_t addrlen) |
|
int | sceNetInetConnect (int s, const struct sockaddr *serv_addr, socklen_t addrlen) |
|
int | sceNetInetGetsockopt (int s, int level, int optname, void *optval, socklen_t *optlen) |
|
int | sceNetInetListen (int s, int backlog) |
|
size_t | sceNetInetRecv (int s, void *buf, size_t len, int flags) |
|
size_t | sceNetInetRecvfrom (int s, void *buf, size_t flags, int, struct sockaddr *from, socklen_t *fromlen) |
|
size_t | sceNetInetSend (int s, const void *buf, size_t len, int flags) |
|
size_t | sceNetInetSendto (int s, const void *buf, size_t len, int flags, const struct sockaddr *to, socklen_t tolen) |
|
int | sceNetInetSetsockopt (int s, int level, int optname, const void *optval, socklen_t optlen) |
|
int | sceNetInetShutdown (int s, int how) |
|
int | sceNetInetSocket (int domain, int type, int protocol) |
|
int | sceNetInetClose (int s) |
|
int | sceNetInetGetpeername (int s, struct sockaddr *name, socklen_t *namelen) |
|
int | sceNetInetGetsockname (int s, struct sockaddr *name, socklen_t *namelen) |
|
ssize_t | sceNetInetSendmsg (int s, const struct msghdr *msg, int flags) |
|
ssize_t | sceNetInetRecvmsg (int s, struct msghdr *msg, int flags) |
|
◆ sceNetInetAccept()
◆ sceNetInetBind()
◆ sceNetInetClose()
◆ sceNetInetConnect()
◆ sceNetInetGetErrno()
◆ sceNetInetGetpeername()
◆ sceNetInetGetsockname()
◆ sceNetInetGetsockopt()
◆ sceNetInetInit()
◆ sceNetInetListen()
◆ sceNetInetRecv()
◆ sceNetInetRecvfrom()
◆ sceNetInetRecvmsg()
◆ sceNetInetSelect()
◆ sceNetInetSend()
◆ sceNetInetSendmsg()
◆ sceNetInetSendto()
◆ sceNetInetSetsockopt()
◆ sceNetInetShutdown()
◆ sceNetInetSocket()
◆ sceNetInetTerm()