PSPSDK 2024-10-31
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Go to the source code of this file.
Data Structures | |
struct | _pspUtilityMsgDialogParams |
Structure to hold the parameters for a message dialog. More... | |
Typedefs | |
typedef struct _pspUtilityMsgDialogParams | pspUtilityMsgDialogParams |
Structure to hold the parameters for a message dialog. | |
Enumerations | |
enum | pspUtilityMsgDialogMode { PSP_UTILITY_MSGDIALOG_MODE_ERROR = 0 , PSP_UTILITY_MSGDIALOG_MODE_TEXT } |
enum | pspUtilityMsgDialogOption { PSP_UTILITY_MSGDIALOG_OPTION_ERROR = 0 , PSP_UTILITY_MSGDIALOG_OPTION_TEXT = 0x00000001 , PSP_UTILITY_MSGDIALOG_OPTION_YESNO_BUTTONS = 0x00000010 , PSP_UTILITY_MSGDIALOG_OPTION_DEFAULT_NO = 0x00000100 } |
enum | pspUtilityMsgDialogPressed { PSP_UTILITY_MSGDIALOG_RESULT_UNKNOWN1 = 0 , PSP_UTILITY_MSGDIALOG_RESULT_YES , PSP_UTILITY_MSGDIALOG_RESULT_NO , PSP_UTILITY_MSGDIALOG_RESULT_BACK } |
Functions | |
int | sceUtilityMsgDialogInitStart (pspUtilityMsgDialogParams *params) |
Create a message dialog. | |
void | sceUtilityMsgDialogShutdownStart (void) |
Remove a message dialog currently active. | |
int | sceUtilityMsgDialogGetStatus (void) |
Get the current status of a message dialog currently active. | |
void | sceUtilityMsgDialogUpdate (int n) |
Refresh the GUI for a message dialog currently active. | |
int | sceUtilityMsgDialogAbort (void) |
Abort a message dialog currently active. | |
Structure to hold the parameters for a message dialog.
Get the current status of a message dialog currently active.
int sceUtilityMsgDialogInitStart | ( | pspUtilityMsgDialogParams * | params | ) |
Create a message dialog.
params | - dialog parameters |
Remove a message dialog currently active.
After calling this function you need to keep calling GetStatus and Update until you get a status of 4.