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◆ pspUtilityMsgDialogParams
Structure to hold the parameters for a message dialog.
◆ pspUtilityMsgDialogMode
Enumerator |
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PSP_UTILITY_MSGDIALOG_MODE_ERROR | |
PSP_UTILITY_MSGDIALOG_MODE_TEXT | |
◆ pspUtilityMsgDialogOption
Enumerator |
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PSP_UTILITY_MSGDIALOG_OPTION_ERROR | |
PSP_UTILITY_MSGDIALOG_OPTION_TEXT | |
PSP_UTILITY_MSGDIALOG_OPTION_YESNO_BUTTONS | |
PSP_UTILITY_MSGDIALOG_OPTION_DEFAULT_NO | |
◆ pspUtilityMsgDialogPressed
Enumerator |
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PSP_UTILITY_MSGDIALOG_RESULT_UNKNOWN1 | |
PSP_UTILITY_MSGDIALOG_RESULT_YES | |
PSP_UTILITY_MSGDIALOG_RESULT_NO | |
PSP_UTILITY_MSGDIALOG_RESULT_BACK | |
◆ sceUtilityMsgDialogAbort()
int sceUtilityMsgDialogAbort |
( |
void | | ) |
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Abort a message dialog currently active.
◆ sceUtilityMsgDialogGetStatus()
int sceUtilityMsgDialogGetStatus |
( |
void | | ) |
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Get the current status of a message dialog currently active.
- Returns
- 2 if the GUI is visible (you need to call sceUtilityMsgDialogGetStatus). 3 if the user cancelled the dialog, and you need to call sceUtilityMsgDialogShutdownStart. 4 if the dialog has been successfully shut down.
◆ sceUtilityMsgDialogInitStart()
Create a message dialog.
- Parameters
-
params | - dialog parameters |
- Returns
- 0 on success
◆ sceUtilityMsgDialogShutdownStart()
void sceUtilityMsgDialogShutdownStart |
( |
void | | ) |
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Remove a message dialog currently active.
After calling this function you need to keep calling GetStatus and Update until you get a status of 4.
◆ sceUtilityMsgDialogUpdate()
void sceUtilityMsgDialogUpdate |
( |
int | n | ) |
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Refresh the GUI for a message dialog currently active.
- Parameters
-