PSPSDK 1.0+beta2
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pspmodulemgr_kernel.h
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1/*
2 * PSP Software Development Kit - https://github.com/pspdev
3 * -----------------------------------------------------------------------
4 * Licensed under the BSD license, see LICENSE in PSPSDK root for details.
5 *
6 * pspmodulemgr_kernel.h - Prototypes to manage modules.
7 *
8 * Copyright (c) 2005 Marcus R. Brown <mrbrown@ocgnet.org>
9 * Copyright (c) 2005 James Forshaw <tyranid@gmail.com>
10 * Copyright (c) 2005 John Kelley <ps2dev@kelley.ca>
11 *
12 */
13
14#ifndef __MODMGRKERNEL_H__
15#define __MODMGRKERNEL_H__
16
17#include <pspkerneltypes.h>
18#include <pspmodulemgr.h>
19
24#ifdef __cplusplus
25extern "C" {
26#endif
27
40
47
60
63#ifdef __cplusplus
64}
65#endif
66
67#endif
u32 flags
Definition fixup.c:1
int sceKernelModuleCount(void)
Get the number of loaded modules.
SceUID sceKernelLoadModuleBuffer(void *buf, SceSize bufsize, int flags, SceKernelLMOption *option)
Load a module from a buffer.
int sceKernelGetModuleList(int readbufsize, SceUID *readbuf)
Gets the current module list.
unsigned int SceSize
Definition pspkerneltypes.h:27
int SceUID
UIDs are used to describe many different kernel objects.
Definition pspkerneltypes.h:24
float x
Definition psptypes.h:0
Definition pspmodulemgr.h:37