PSPSDK 2024-12-16
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vram.c File Reference
#include <pspge.h>
#include <pspgu.h>
Include dependency graph for vram.c:

Macros

#define ALIGNMENT   16
 

Functions

voidguGetStaticVramBuffer (unsigned int width, unsigned int height, unsigned int psm)
 Allocate a draw buffer in vram.
 
voidguGetStaticVramTexture (unsigned int width, unsigned int height, unsigned int psm)
 Allocate a texture in vram.
 

Macro Definition Documentation

◆ ALIGNMENT

#define ALIGNMENT   16