PSPSDK 2025-07-17
Loading...
Searching...
No Matches
guInternal.c File Reference
#include "guInternal.h"
Include dependency graph for guInternal.c:

Variables

GuContext gu_contexts [3]
 
int ge_list_executed [2]
 
void * ge_edram_address
 
GuSettings gu_settings
 
GuDisplayListgu_list
 
int gu_curr_context
 
int gu_init
 
int gu_display_on
 
int gu_call_mode
 
int gu_states
 
GuDrawBuffer gu_draw_buffer
 
unsigned int * gu_object_stack [32]
 
int gu_object_stack_depth
 

Variable Documentation

◆ ge_edram_address

void* ge_edram_address

◆ ge_list_executed

int ge_list_executed[2]

◆ gu_call_mode

int gu_call_mode

◆ gu_contexts

◆ gu_curr_context

◆ gu_display_on

◆ gu_draw_buffer

◆ gu_init

int gu_init

Referenced by sceGuAlphaFunc(), sceGuAmbient(), sceGuAmbientColor(), sceGuBeginObject(), sceGuBlendFunc(), sceGuBoneMatrix(), sceGuCallList(), sceGuCallMode(), sceGuClear(), sceGuClearColor(), sceGuClearDepth(), sceGuClearStencil(), sceGuClutLoad(), sceGuClutMode(), sceGuColor(), sceGuColorFunc(), sceGuColorMaterial(), sceGuContinue(), sceGuCopyImage(), sceGuDepthBuffer(), sceGuDepthFunc(), sceGuDepthMask(), sceGuDepthOffset(), sceGuDepthRange(), sceGuDisable(), sceGuDispBuffer(), sceGuDisplay(), sceGuDrawArray(), sceGuDrawArrayN(), sceGuDrawBezier(), sceGuDrawBuffer(), sceGuDrawBufferList(), sceGuDrawSpline(), sceGuEnable(), sceGuEndObject(), sceGuFinishId(), sceGuFog(), sceGuFrontFace(), sceGuInit(), sceGuLight(), sceGuLightAtt(), sceGuLightColor(), sceGuLightMode(), sceGuLightSpot(), sceGuLogicalOp(), sceGuMaterial(), sceGuModelColor(), sceGuMorphWeight(), sceGuOffset(), sceGuPatchDivide(), sceGuPatchFrontFace(), sceGuPatchPrim(), sceGuPixelMask(), sceGuScissor(), sceGuSendCommandf(), sceGuSendCommandi(), sceGuSendList(), sceGuSetAllStatus(), sceGuSetCallback(), sceGuSetDither(), sceGuSetMatrix(), sceGuSetStatus(), sceGuShadeModel(), sceGuSignal(), sceGuSpecular(), sceGuStart(), sceGuStencilFunc(), sceGuStencilOp(), sceGuSwapBuffers(), sceGuSync(), sceGuTerm(), sceGuTexEnvColor(), sceGuTexFilter(), sceGuTexFlush(), sceGuTexFunc(), sceGuTexImage(), sceGuTexLevelMode(), sceGuTexMapMode(), sceGuTexMode(), sceGuTexOffset(), sceGuTexProjMapMode(), sceGuTexScale(), sceGuTexSlope(), sceGuTexSync(), sceGuTexWrap(), and sceGuViewport().

◆ gu_list

◆ gu_object_stack

unsigned int* gu_object_stack[32]

Referenced by sceGuBeginObject(), and sceGuEndObject().

◆ gu_object_stack_depth

int gu_object_stack_depth

Referenced by sceGuBeginObject(), and sceGuEndObject().

◆ gu_settings

◆ gu_states