PSPSDK 1.0+beta2
guInternal.c File Reference
#include "guInternal.h"
Include dependency graph for guInternal.c:

Variables

unsigned int gu_current_frame
 
GuContext gu_contexts [3]
 
int ge_list_executed [2]
 
void * ge_edram_address
 
GuSettings gu_settings
 
GuDisplayListgu_list
 
int gu_curr_context
 
int gu_init
 
int gu_display_on
 
int gu_call_mode
 
int gu_states
 
GuDrawBuffer gu_draw_buffer
 
unsigned int * gu_object_stack [32]
 
int gu_object_stack_depth
 
GuLightSettings light_settings [4]
 

Variable Documentation

◆ ge_edram_address

void* ge_edram_address

◆ ge_list_executed

◆ gu_call_mode

◆ gu_contexts

◆ gu_curr_context

◆ gu_current_frame

unsigned int gu_current_frame

Referenced by resetValues(), and sceGuSwapBuffers().

◆ gu_display_on

int gu_display_on

◆ gu_draw_buffer

◆ gu_init

int gu_init

Referenced by resetValues(), and sceGuStart().

◆ gu_list

◆ gu_object_stack

unsigned int* gu_object_stack[32]

Referenced by sceGuBeginObject(), and sceGuEndObject().

◆ gu_object_stack_depth

int gu_object_stack_depth

◆ gu_settings

◆ gu_states

◆ light_settings

GuLightSettings light_settings[4]
Initial value:
=
{
{
0x18, 0x5f, 0x63, 0x64,
0x65, 0x6f, 0x70, 0x71,
0x8f, 0x90, 0x91, 0x7b,
0x7c, 0x7d, 0x87, 0x8b
},
{
0x19, 0x60, 0x66, 0x67,
0x68, 0x72, 0x73, 0x74,
0x92, 0x93, 0x94, 0x7e,
0x7f, 0x80, 0x88, 0x8c
},
{
0x1a, 0x61, 0x69, 0x6a,
0x6b, 0x75, 0x76, 0x77,
0x95, 0x96, 0x97, 0x81,
0x82, 0x83, 0x89, 0x8d
},
{
0x1b, 0x62, 0x6c, 0x6d,
0x6e, 0x78, 0x79, 0x7a,
0x98, 0x99, 0x9a, 0x84,
0x85, 0x86, 0x8a, 0x8e
}
}

Referenced by sceGuLight(), sceGuLightAtt(), sceGuLightColor(), and sceGuLightSpot().