PSPSDK 2025-06-26
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#include "guInternal.h"
Variables | |
GuContext | gu_contexts [3] |
int | ge_list_executed [2] |
void * | ge_edram_address |
GuSettings | gu_settings |
GuDisplayList * | gu_list |
int | gu_curr_context |
int | gu_init |
int | gu_display_on |
int | gu_call_mode |
int | gu_states |
GuDrawBuffer | gu_draw_buffer |
unsigned int * | gu_object_stack [32] |
int | gu_object_stack_depth |
void* ge_edram_address |
Referenced by sceGuDispBuffer(), sceGuDisplay(), sceGuInit(), and sceGuSwapBuffers().
int ge_list_executed[2] |
Referenced by sceGuGetMemory(), sceGuInit(), sceGuSendList(), sceGuStart(), and sceGuSync().
int gu_call_mode |
Referenced by sceGuCallList(), sceGuCallMode(), and sceGuFinishId().
GuContext gu_contexts[3] |
int gu_curr_context |
Referenced by sceGuClear(), sceGuClearColor(), sceGuClearDepth(), sceGuClearStencil(), sceGuDepthOffset(), sceGuDepthRange(), sceGuDisable(), sceGuEnable(), sceGuEndObject(), sceGuFinishId(), sceGuGetMemory(), sceGuScissor(), sceGuStart(), sceGuTexFunc(), sceGuTexMapMode(), sceGuTexMode(), and sceGuTexProjMapMode().
int gu_display_on |
Referenced by guGetDisplayState(), sceGuDispBuffer(), sceGuDisplay(), and sceGuSwapBuffers().
GuDrawBuffer gu_draw_buffer |
Referenced by sceGuClear(), sceGuDepthBuffer(), sceGuDisable(), sceGuDispBuffer(), sceGuDisplay(), sceGuDrawBuffer(), sceGuStart(), and sceGuSwapBuffers().
int gu_init |
Referenced by sceGuStart().
GuDisplayList* gu_list |
Referenced by sceGuBeginObject(), sceGuCheckList(), sceGuEndObject(), sceGuFinishId(), sceGuGetMemory(), and sceGuStart().
unsigned int* gu_object_stack[32] |
Referenced by sceGuBeginObject(), and sceGuEndObject().
int gu_object_stack_depth |
Referenced by sceGuBeginObject(), and sceGuEndObject().
GuSettings gu_settings |
Referenced by guSwapBuffersBehaviour(), guSwapBuffersCallback(), sceGuInit(), sceGuSendList(), sceGuSetCallback(), sceGuStart(), sceGuSwapBuffers(), and sceGuTerm().
int gu_states |
Referenced by sceGuDisable(), sceGuEnable(), sceGuGetAllStatus(), and sceGuGetStatus().